Archive for the ‘videogame’ tag
A Vision of the World – Interview with Nicola Verlato

On the last issue of Artpulse, a brand new art US-based contemporary art magazine, you can read an interview I had with Nicola Verlato about his interest in videogames and the way they are, or aren’t, influencing his work as a painter. You can read it online here.
Fatale
A new game by the ineffable Tale of Tales, inspired by the story of Salome. Italian readers can read an interview by Claudio Todeschini on Games Village.
HYPERLUCID at Prague Biennale (2009)

Eva and Franco Mattes aka 0100101110101101.ORG, MMMM, 2008. Resin, metal, plastic, colors, pigments, 90 x 60 x 100 cm. Courtesy the artists.
HYPERLUCID
Training to live in a new reality
Curated by: Domenico Quaranta
For: Prague Biennale 4
Karlin Hall, Thamova 8 – Praga 8
May 14 – July 26, 2009
Directors and General Curators: Helena Kontova and Giancarlo Politi
General Editor / Curatorial Advisor: Nicola Trezzi
Official website: http://www.praguebiennale.org/
ARTISTS: Alterazioni Video; Gazira Babeli; Shane Hope; Miltos Manetas; Gerhard Mantz; Eva and Franco Mattes; UBERMORGEN.COM; Damon Zucconi.
Reality is not the one we were used to anymore. Media infiltrate it more and more, and fill up our dreams, which usually come when our eyes are open. Wide open. In the frame of “Expanded Painting”, H Y P E R L U C I D is an exhibition collecting works born on the invisible edge between two different levels of reality (apparent reality and media reality), and documenting the continuous trespassing from one level to the other. The walls in between are more and more porous, and sometimes even the more lucid gaze can’t help but wonder which level of reality it is looking at in a particular moment. Read the rest of this entry »





